This new virtual reality tool could transform how we design cars
This new virtual reality tool could transform how we
design cars
How to design the car of your dreams in VR
By Ben Griffin, CNN Updated 6:11 AM ET, Mon July 17, 2017
(CNN) Google opened a new world of VR possibilities when
it introduced the 3D painting app Tilt Brush in 2016. Targeting the worlds of
art and design (Google recently launched its own artist in residence program),
the software has shown what can happen when creativity is let loose in a
virtual environment.
Now, London-based design studio Seymourpowell is hoping
to do the same in the automobile sector with a new 3D sketching tool. Wearing
an HTC Vive headset, users are able to draw, manipulate and augment car models
in virtual reality.
The software is designed to speed up the design process,
with adjustments quicker to make than if modeled in Photoshop or in traditional
3D-imaging programs.
Streamlining the process
Seymourpowell's lead automotive designer, Richard Seale,
hopes the tool will bridge the longstanding divide between designers (who are
paid to shoot for the stars) and engineers (who are meant to keep them
grounded).
"As an engineer, it's very frustrating to (produce)
cars with designers, because designers and engineers are typically at
loggerheads," he said at the firm's south London studio. "It's the
same for designers, (who say) 'I want to do this -- why can't I?'"
The typical design process begins with a meeting -- or
three -- followed by concept sketches. Once a design is approved, a clay model
is created. After that, a costlier model is used to further refine the design.
This is the point where designers and engineers typically
clash. A car shaped like an arrow would be great for keeping aerodynamic drag
to a minimum, but it would be impractical and unlikely to meet safety
requirements.
Here's where the new software steps in. Put on the VR
headset and you are transported to a 3D workspace where the view adjusts to
your head movements. The left control stick lets you sketch lines, which can be
twisted, moved and manipulated with the right one. You can then jump around
your digital surroundings at the press of a button.
With so few functions to worry about -- and because you
can see the two controllers as if they were your own virtual hands -- the
process is surprisingly intuitive.
When Seymourpowell debuted the software at the London
Motor Show in May, Seale was able to sketch an impressive three-dimensional
bike in 10 minutes -- something that would take considerably longer with
typical 3D imaging software.
"We think that the quicker and easier it is to do
something, the more likely you are to do it," Seale explained.
From concept to reality
Because cars are typically symmetrical, the software
speeds up the design process by mirroring the lines you draw. You can create a
full 3D concept vehicle in under an hour.
The software also has a social side that can transform
how the design process works. Other team members -- whether designers or
engineers -- are able to look at drawings on a monitor and, if they have
another headset to hand, make adjustments in real time.
This means that engineering specifications, such as the
legally required height of a car's headlights, can be brought into the design
process earlier on. Later down the line, surfaces can be applied to show what a
car would look like in a certain color or material.
Getting up close to a life-size digital model makes it
easier to spot design problems. The headset's perspective can also be adjusted
to show the car's inside, allowing designers to assess the driver's visibility.
This all means that designers can come up with designs
that are better thought out, which in turn means that they are more likely to
be approved (especially if any engineering prerequisites have been met) and may
be easier to build. This will ultimately speed up the process and save
companies money.
Tesla T1 – Six students from the IED Barcelona design
school were tasked with creating a futuristic race car for the 2030 Le Mans.
The result, known as the unofficial Tesla T1, proposes the use of four wind
turbines at each wheel to propel the car.
Bosch concept car – The Bosch concept features a
hologram-like dashboard display with a haptic quality, giving them a physical
feel, and has a gesture control system so you can use hand signals to control
certain functions.
According to Seale, two car companies ("major"
German and Chinese manufacturers) have expressed interest since the London
Motor Show, and the company is already exploring how their technology could be
applied to architecture and education.
Seymourpowell plans to spend the next 10 years adding new
tools and commercializing the product.
"There are so many possibilities that you want to do
everything," Seale said. "In that way, it's brilliant."
Good valuable information... Many companies and business people plan to implement virtual reality in their business.
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